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Post by Last Temptation Wed Oct 08, 2008 2:37 am

Basic Character Information:
Name: Okashii Namikaze
Age: 24
Gender: Male
Clan: Namikaze

Looks:
Okashii Namikaze [APPROVED]LT Dfasdfasdfa

He looks alot like his father, whom was the founder of their great clan.
Okashii is just an average looking person. His features may not be what a woman would call perfect but he can get a woman if he really wanted to. The only thing that is pretty strange about him is that he has blonde/yellow hair. That certainlly wasn't uncommon with the Namikaze clan though. Even if they weren't much of a clan they were still pretty well known because of Okashii and his faither. Okashii finds himself at an advantage because of it, he finds himself more unique then the rest of the Namikaze clan.

Okashii wears a big green robe with black attire underneath. He only takes off the robe when he is fighting someone worthy because the robes weight are about 100 pounds all together. Okashii wears them obviously for training methods in the hope to constantly increase his speed. It does, usually everytime he goes into battle with them on he increases his speed, sometimes a little and sometimes a whole lot. It isn't entirely uncommon to see him take them off when he gets hot because of how large the cloak is it is overwhelming when in the heat.

He also wears a black Konohagakure headband on his head. He does this to symbolise that even though he has allies he really and trully serves Konoha. That would be his village forever. Another reason he wears this is to keep his hair in place while he battles. He still holds true to his village but he knows that he will never be known as the great ninja he wants to be there. That's why he is constantly leaving and returning. He doesn't want to be compared to his father. In looks they were almost exactly alike but in spirit they were not. They weren't anywhere near alike when fighting. Okashii's father was a much stronger person then he was, and that would probably always be the case.


Personality:
Okashii is a pretty nice person when I feels that other people around him deserve it. He is not known to hold grudges but is also known to have somewhat of a tempar. He has normal things that any human being should have. He is compassionate and understanding but most of all he is an all around nice and somewhat sensitive guy. He likes to have fun and joke around but when the time arrives that he is needed to be serious he can put aside all of the childish things and get it done.

On Missions he is usually always serious for he knows that at ny moment he may need to take a life or one of his team members lives could be taken which was something he typically liked to avoid. He sometimse likes to move spur of the moment and just loves to live life to the best possible way which is why he isnt a strick person, not to his students. When someone betrays him its as if he is a while diffrent person, he begins what everyone else calls it as the dark stage of Okashii.

He takes betrayel so seriously that if people ever do it to him he makes sure that he hunts them down and kills them. He isnt to nice to traitors as well, so when he sees a missing ninja unless he likes them alot then he is typically extremly hostile. He will most likley kill on site. He has the upmost respect for his supriors which is pretty much only the Hokage. He never plans to betray anyone, because he is already pretty lonley in life. He is just looking for the right woman.

Okashii has a huge soft spot for animals, anytime that he see's one he will get excited which is alot. If anyone were to abuse a pet that would make Okashii extremely angry and there would be no telling how he might react on them. He would possibly kill them depending on the person but that is just how he is. He also does enjoy nature. Sometimes he would just stay out in the middle of the forrest all day laying against a tree sleeping. He really did enjoy that.

Basic Clan Information
[Optional, may not apply]
Kekkei Gekkei:
Tengoku or Tenton is a kekkei genkai that allows the user to teleport through space and time and was first possesed by Namikaze probably as the result of the combination of the two bloods of the two parents of Namikaze. Tengoku has three known techniques. However Okashii developed more as time went on that he taught to no one. This was because Okashii didn't want anyone knowing his signature moves or its weaknesses. He didn't want it to be used against him in battle.
Description:
This was a clan that was founded by an elite Jounin, Minato Namikaze. Meaning that it wasn't at all a huge clan and there were very few that actually had the kekkei genkai of it. However the select few that did would become almost unstopable. Especially those who could turn it up to Minato's level. The clan always ruled pretty well in the village and they were pretty much all liked by any and every one of the villagers. The one clan they had always dispised was the Uchiha. They hated them more then any other clan. The Namikaze and the Uchiha were always in a constant fued. Namikaze were stronger as one but then Uchiha had them much out numbered. They were too unstopable clans in a constant rivalry that wouldn't end well for either clan. After The founder died, the clan was destroyed because of what happened to the eldest son of the founder, Okashii Namikaze. When he was exiled from the village because the third considered him a threat to his ruling there was no one to take over the rest of the clan and it was basically screwed in that way. Okashii hoped that after he was forced to leave that the village would stoll making it untill he got back and then he could take over as leader and save them the rest of the hastle. Unfortunatly it wasn't. That was what turned him back basically into a monster like he used to be. He was so blinded by evil and rage that he even had thoughts about joining the akatsuki and taking down Konoha. His good heart made him prevale over those feelings and he was able to keep his family name in tact by not doing anything rash. After feeling the guilt and pain of the people he realised his purpose so he returned and helped rebuild. However, the rest of the Namikaze clan were dead. Now Okashii is one man in a clan of many others. This wasn't much of a problem for him, it wasn't like he really cared all that much. He still had a village to take care of. However having his son dissapear was a problem for him he knew that eventually he would have to get over it. To this day, Okashii believes he is the last Namikaze currently alive. He has yet to be proven wrong. Their clan went through many falling outs and hardships. He lives as a Sannin of Konoha, waiting, traveling, and looking for anyone that survived the clan's destruction. Anyone that could have possibly survived. Among the world, the great Namikaze clan were finished.
Special Effect:
It is a kekkei genkai that allows the user to teleport through space and time and was first possesed by Namikaze probably as the result of the combination of the two bloods of the two parents of Namikaze. Tengoku has three known techniques. However Okashii developed more as time went on that he taught to no one.
Link: [url=][/url]


Skill and Rank Information
Village: Konohagakure
Rank: Sannin

Special Characteristics:
Tengoku or Tenton is a kekkei genkai that allows the user to teleport through space and time and was first possesed by Namikaze probably as the result of the combination of the two bloods of the two parents of Namikaze. Tengoku has three known techniques. However Okashii developed more as time went on that he taught to no one. This was because Okashii didn't want anyone knowing his signature moves or its weaknesses. He didn't want it to be used against him in battle. Okashii also is able to sense chakra very well. Using one handsign he is able to detect were someone is depending on if the chakra is familiar to him or not. Okashii has always been that way, he is very skilled at alot of things. He has what is known as the Dark Seal on his back which is a seal that slows down the ageing process for him by alot. Every 10 years it will be as if he only aged 5. Every 20 years it would be as if he aged 10 years and so on and so forth.
Special Effects: ?
See above for details.

Elements:
Primary: Fire
Secondary: Wind
Skills Specialties:
Ninjutsu
Kekkei Genkai

Jutsus
Next posts


History and RP Sample
History:

Academy Arc:

This is a story of a young boy that would become a well known Legend. It starts at the beggining of the Academy, Okashii Namikaze's first day. Okashii was glad to know that he would be joining the Academy as well as his father. His father was the leader of their great clan and he expected alot from Okashii which made it painfully hard on him. Still Okashii would do just that, he would grow up to surpass his father if he had to die trying to accomplish it. Entering the building Okashii gulped at the thought of other students. He didn't know whether they would really like him or not. Would they be better then him? would they be alot worse? Would they try and fight? Would they win? Those were all questions Okashii had going through his head as he slowly approched the door to his room where all the students in his class would be. He knew that this would be it, it was now or never. this was the start of his journey, the start of a great ninja. The start of the best ninja that Konoha had ever seen. Okashii would make sure that was the case. He had already been trained by his father for many years. He was sure that he would just cruise through this Academy. His father had prepared for him to graduate very early by teaching him all the nessecary things he would need to know to graduate before he would even enroll. Okashii walked into the room and looked around, he didn't really see much compitetion. His confiedence must have been back. This was such a relief for him. Okashii didn't know what he would have done if he was the weakest person there. He sat down next to a girl that he indeed seemed interested in. She was a little blonde haired girl. The class began to start as their teacher introduced himself. Okashii so wanted to ask for her name but he just couldn't. He was that scared. he was never scared to battle with his father why was he so scared of this? He couldn't just ask the girl out. It shouldn't be that hard for him but it was. Okashii couldn't do it. Instead he just barley glanced over at her and grinned a little. She then turned her head to and Okashii quickly moved his back looking at the teacher with a bright red face of blush. Was this Love? Okashii didn't know but he did have a funny feeling in the pit of his stomach. He realised that he was actually getting butterflies for this girl. His life was previously easy, everything he did he did with flying colors. I guess no one can master love and no one can fully understand women. As time went on the class was already over. It went by pretty fast. Okashii knew that this would be very easy but he wanted to graduate with the rest of his class in hopes that when he made the rank of Genin he would be put on a team with that girl. As the many days went on Okashii flew by, he was by far the best student. Everyone was so far noticing him. Soon it was time for graduation and Okashii did graduate. He was put on a Genin team with that girl and another person. The other person was regretably an Uchiha; Okashii's clan sworn enemy. Okashii knew that from now on this would get interesting.

Genin Arc:

The second chapter of the story begins. The fame of the ninja starts, the pain begins as well. Okashii would now try and learn more along with try to get close to that girl that was in his team. This was a hard time for him because it would be the time that changed everything, it would be the time where he lost it all. It all starts with the completion of very difficult missions. Ever sense they were made a team Okashii and the rest of them were all given the harder missions because of how advanced they had become. Because of how strong Okashii already was they would have nothing to worry about. His partner the Uchiha was also extremely advanced. On their missions they were rivals but they also learned to work as a team and it was very effective. They were almost unstoppable as a team. Okashii was always trying to get better and surpass Kemo Uchiha and Kemo was always trying to surpass Okashii. They were both pretty much completly even in battle. No one could beat the other and this had gone on ever sense the first day that they were put on the same team. They were constantly doing battle and truly Okashii found Kemo as his best friend regardless of how he acted. Finally, it was time to start the Chuunin exams. The extreme battles that had risks of one loosing their lives. Okashii and Kemo were both super excited to hear that they would be able to compete against eachother and ninja of other village's. They would stop them. Okashii was pretty confident that he would be the most advanced person there for he had just developed a new technique with his kekkei genkai. He was now able to teleport. It was very limited but It was indeed enough to take out all of the competition. Okashii was even affraid he would have to kill any of his teamates. As the matches started Okashii flew through them just as expected. He knocked through his opponents fast and powerful. He was very much noticed by everyone. At this rate by the time he was grown up he would definitly be as strong as his father just as he always wanted. He had heard that the girl he liked and was on his team had survived but lost the match. Okashii pretty much knew that would happen. The last match was about to start. It was Okashii vs. Kemo. Okashii had feared this would happen. With his new technique he would make a fool of his parnter and that was something he just didn't want to do. Still it had to be done. As the match started Okashii used his teleportation jutsu and appeared behind his opponent. He instantly hit him in the back. This was a very good hit. As expected, Kemo went down first hit. He was unconious. At this point it was obvious that he was good enough for Chuunin to everyone, he might even be Jounin level. Even still this was the time of grief and not because of that. Okashii had won and was promoted but some news awaited him. After the Hokage told him of the good news she mentioned the bad news. Okashii's father was killed. Blinded with rage in the few moments. Okashii sent chakra through his had and punched the ground of the Mansion and it instantly collapsed. Luckily everyone was okay and got out alive. Okashii was then exiled from the village. Forced to be a wanderer. The hokage said this was only temporary but Okashii didn't believe it.


Last edited by John on Thu Dec 04, 2008 4:20 am; edited 4 times in total
Last Temptation
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Number of posts : 844
Age : 34
Location : Lurking in the Shadows
Country : Konohagakure no Sato
Element : Fire
Element #2 : Wind
Registration date : 2008-10-07

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Post by Last Temptation Wed Oct 08, 2008 7:21 pm

Wanderer Arc:

This was a very diffrent time for Okashii. He wasn't the same anymore. At this point he decided that the only thing he could possibly do is try and surpass his father like before which was what he was going to do. Which was why he took most of all time to learn new techniques. He traveled all over the place to learn. He was beginning to get very advanced in Fire elemental techniques. After he was finished mastering them he would learn more and more no matter what kind of jutsu. If it was genjutsu then he would have someone teach it to him, ninjutsu, anything. Anything that he could learn from anyone he did. He was starting to be very well known around as a Legend. He was so powerful that anyone that stepped into battle with him knew that they were going to die and they only did step into battle with him if they had a death wish. He went from a puny genin to a very advanced S ranked Wanderer. Okashii wasn't really interested in killing people, but he did if anyone got into his way. Still all he had to do was state his name and most people would back off. Okashii was living the life, but he still missed his village. He still missed surving it, he missed his friends. He didn't think that they would ever let him go back. Still as time went on he came across an old woman. She was known as a prophet and okashii was under the impression that he could learn alot from her. That was indeed what he believed. She had a very mysterious life force and Okashii was sure that she was extremely powerful in some ways. Therefore he knew not to be rude if he wanted his head. She told him that eventually he would fight for the earth and that it would be up to him among others to save it. She also mentioned that he would eventually have to give up his life but Okashii was determined to overcome that prophiecy. After long she agree'd that she would train him and that she would pass on her great summonings to him. She was a Sage, but she stated that she could not train him to use those kind of jutsu. However she could teach him to summon toads and her ultimate ones, the legendary gods summoning. Which actually mostly take a human sacrafice. The woman had the ability to summon them at will without any sacrafice but she stated it wouldn't be the same for Okashii. After long training, Okashii was finally advanced enough. He made his way back into the great village of Konoha in hopes that they would accept him back. He used his teleportation to teleport himself directly into the Hokages office. She stated that she knew that he would come back after all of the years and that he would be even more advanced then before. Okashii really wished that he would be accepted back into the village. The hokage knew that he was actually extremely loyal and there would be no way he would betray them. Okashii had heard about his clan dispersing and being extinct and sure he was sad but still this wouldn't effect him and the village. The hokage stated that she had a special position for him considering there was one point when she trained Okashii. She gave him the offer. He would be named the first legendary Sannin of three. Okashii took the blessing. He was also informed that he was basically free to do what ever he wanted, he had no limits as long as he was there whenever the village needed him. The job came with freedom.

Jutsu:


KATON




Name: Fukumen Jouki (Veil of Flame)
Rank: D
Jutsu Type: Ninjutsu
Elemental Affinity: Katon
Clan: N/A
Description:
Jutsu skill where the user after performing the necessary handseals either stomp their foot on the ground or slam their hands against the ground. From the ground cracks emerge as a burst of flame emerges forth to attack the opponent quickly. This jutsu is easily avoided but can be used at a very long range. Once the attack is let out the user cannot guide the flames to their destination so it is critical that when used the aim on it is accurate. They are alot of flames so it isn't like a simple sidestep could avoid them but any Chuunin rank and up could probably dodge it with ease.

Name: Faia Kasui No Jutsu (Fire Stream)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A jutsu where the user creates a small mass of fire within their hands, not having any really true shape but just being a wild flame. The flame is then aimed at the oppponent and fired off as a stream. The flames and the intensity of the actual fire are devistating along with its speed. This jutsu isn't a very advanced one and can be countered with a simple water elemental ninjutsu. Even with that it is pretty fast as most of Okashii's jutsu are. This is also another jutsu that could probably be avoided easily with the proper skill and speed on Tai style. With the cost of more chakra Okashii could make the flames larger, faster and overall alot more devistating.

Name: Maruchi Kaenhoushanki no Jutsu (Multi FlameThrower)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A jutsu where the user places their hand in front of their face curling there fingertips leaving room between the fingers. The user then breathes out their chakra forcing it through their hands, having it instantly burst into flame making three different streams of flame, giving it the name of the flame thrower. These flames die down at a fast rate so the user will keep having to release them upon activation if the target avoids them. Not much chakra is needed to perform this jutsu therefore it is easy for Okashii too keep it going when needed. If the user is low on chakar this jutsu could put a straint on Okashii to keep using for over 10 minutes, but it isn't entirely impossible to do so. These jutsu is decently close ranged, but it can reach up to about mid. (10m)

Name: Faia Tama No Jutsu (Fire Projectiles)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A jutsu where the user gathering their fire chakra they imbue it into their projectiles. Releasing them from their hands, spiralling about they catch flame in order to add to the damage of those projectiles. This technique can be utilized with Shuriken, Kunai, and Senbon. This jutsu is fairly simple but with the heat and intensity of the weapons the jutsu become's more dangerous. If someone tried to counter the jutsu with normal weapons the flame projectiles with snip right through them like they were nothing. The range of the jutsu depends on the user's ability to throw them, which happends to be pretty good in this situation

Name: Ho Kunai Kuchiyose no Jutsu (Fire Kunai Summoning)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A jutsu normally used when the user is running on kunai, or is looking to use a more powerful type of kunai. This jutsu can be released from either the hands or the mouth, having flaming kunai appear in the hands of the user which do not burn the user but if picked up by an opponent will burn the opponent. The kunai also can be fired from the mouth. This jutsu can be stopped easily with any form of water elemental ninjutsu. Although it can be stopped, the user can also begin to send multipul kunai from their mouths and at the opponent making it even harder to dodge or counter. This jutsu is pretty much long ranged.

Name: Goukakyuu no Jutsu (Grand Fireball Skill)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: -
Description:
skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra expanding the chest and refining it to a higher level of chakra. Bringing the hand forth and breathing out that chakra, in which is blow out through the hand. Once leaving the hand it expands outward to a great fireball which covers an area with a radius of fifteen feet .

Name: Ryuuka no Jutsu (Dragon Fire Skill)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: -
Description:
A skill that was first coined by the Uchiha Clan, now overtime has been found in the hands by various individuals. This jutsu gathering chakra through the neck and the mouth, sends off a powerful and constant stream of flame from the mouth. This stream having alot of brute force behind it capable of blowing back the opponent to slam into their surroundings. This jutsu is made even more effective when guided somehow, either following a specific path or a metal string

Name: Ho no Tate (Fire Shield)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill that is normally used when the opponent is rushing in for a taijutsu attack. Gathering fire chakra into the air and condensing it upon the ground. As the opponent goes to strike, a flaming wall will appear before the user. This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponents hand in the process. Metal Projectiles though easily pass through this.

Name: Housenka no Jutsu [(Mythical Phoenix Fire Skill)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill that is a very widespread jutsu which is most effective when dealing with multiple enemies. Fired off from the body, the user sends off a spiralling set of fireballs towards the opponent. This attack able to cover a larger area, can also be combined with objects such as shuriken and any other spinning projectile, and have them disguised within the flame.

Name: Hanmafaia no Jutsu (Flame Hammer)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill that is used to create a large hammer made of flame, which is held by the user. This hammer being approximately six feet long, and the hammer portion having a width of one and a half feet, a height of one foot, and a length of two and a half feet. The main power of this hammer comes from when it smashes agaisnt an opponent, it can be released imbueing the flames outward through the substance it hits making it generally explode [Note like an actual explosion, its just a matter of how i phrased it]

Name: Gouka Senpuu no Jutsu (Hellfire Whirlwind Skill)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill which can be used in order to protect the user. Gathering their chakra into the air and having it spin around them, a flaming whirlwind emerges around the user forming somewhat of a protective barrier. Normally it is used to deter the opponent fromm continueing their taijutsu attack, but can be used offensively to send an opponent whom prefers close range a good distance away because of its spinning force.

Name: Horou no Jutsu (Fire Prison)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which generates a circular flame upon the ground, raising up bars of flame and a covering over top. This intense flame heats all within it, preventing water from being created from the inside with the dryness of the air. Touching the sides results in various burns, and while this jutsu is used it can be linked to any other fire jutsu and the jutsu will be fired at the person inside the prison.

Name: Ho Heki No Jutsu (Fire Burst)
Rank: C
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which the user generally charges their fire chakra into the ground. Waiting for the oppurtune moment, to activate the jutsu when the opponent is either near the designated spot, or on the designated spot. The chakra within the ground activates, as it releases a powerful burst of flame from the ground which can send the opponent flying upwards.


Last edited by john on Thu Oct 09, 2008 4:57 pm; edited 2 times in total
Last Temptation
Last Temptation
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Number of posts : 844
Age : 34
Location : Lurking in the Shadows
Country : Konohagakure no Sato
Element : Fire
Element #2 : Wind
Registration date : 2008-10-07

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Post by Last Temptation Wed Oct 08, 2008 7:43 pm

Name: Kasai Sanshuhouuo no Jutsu (Fire Salamander)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which generates alot of flame, creating a large salamander approximately three feet tall and eight feel in length. This Salamander can be commanded by the user to rush off and attack the opponent, and will track the opponent as best it can. The intelligence of the entity of flame however is not very high, but when taking alot dmg, it explodes.

Name: Karyuu Endan (Fire Dragon Napalm)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which has been considered one of the most powerful streaming fire jutsu. The user gathering up a great deal of chakra within their chest, condensing it and focusing it at the same time. Letting it flow out into the world, bursting forth into a grand stream of flame. This powerful stream having such a flying force that it can repel projectiles that get in its way. This attack flies very fast, and is considered hard to dodge without the use of supplementary jutsu.

Name: Hibashira no Jutsu (Pillar of Fire)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description: A skill in which the user gathers their chakra through the ground, aiming it towards their opponent. If used upon a stationary opponent this jutsu can very easily be used. Shooting up a powerful pillar of flame from the ground which surrounds the opponent. The opponent in side is burned mercilessly during the time they are within it. This jutsu is a self-sustaining jutsu, so even if the attack does not hit it can be used as a tool to throw your opponent at for damage.

Name: Kouen Dakou Kahan (Flaming Crawling Seal)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which some have almost considered a fuuinjutsu due to its nature. Gathering chakra within their hands, the user imbues it with the fire element and rush towards the opponent. Upon touching the bare skin of the opponent, the chakra slowly flows over into their skin difusing outwards leaving a series of burn marks. These burn marks make it very hard to utilize the limb or body part(s) effected by it. This jutsu become extremly helpful when trying to immobilise an opponent.

Name: Katon Bunshin no Jutsu (Fire Clone Skill)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which creates a tangible clone of flame. With this skill, the tangible clone of flame acts freely and upon its own will. It will attack the opponent as best it can, trying to prompt the opponent to attack it from close range. When the clone is struck, its body turns into its true form being a mass of flame. When the opponent hits this mass of flame, it causes damage along with some terrible burns.

Name: Nenshou Hai Machi no Jutsu (Burning Ash Road0
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which is used as a feint to trap the opponent. First performing the handseals and running away from the opponent. Prompting them to rush and catch you as you are running. During that time, as the user runs the chakra from their feet transforms into an ashy and very flamable substance. When the opponent steps onto the trail the user can then ignite the Ash for a powerful explosion. The jutsu can also be used to create ash that can be blown at the opponent

Name: Gouka Dakatsu no Jutsu (Hell Fire Serpent Skill)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill which is known as one of the most diffucult fire based ninjutsu to learn. The user releases forth a flame from their mouth, as it materializes into a veyr large snake type shape. The snake has a three foot diamater and is twenty feet long, and rushes at the opponent. The key danger factor of this jutsu is that, the user can change the direction of the attack at their discretion essentially making it a homing type jutsu.

Name: Kasai Uzu Nami no Jutsu (Fire Spiral Wave)
Rank: B
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which the user taking their chakra from their hands and slamming it into the ground, performs a swinging motion in the direction of choice. This sends up a wave of flame with spiralling flames that emerge from the central wave that is sent out. This spiral waves extend out three feet from the wave, the initial wave being three feet wide.

Name: Yuutename no Jutsu (Melting Rain Skill)
Rank: A
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill in which is one of the most diffucult fire based jutsu to master. Within the sky fire chakra is imbued into the clouds from the user. From these clouds, it begins to rain down a series of burning embers. Ecomposing the nearby area or a potentially long range target in a rainfall of fiery embers. This skill can also be dangerous to the user.

Name: Nanatsu Kyuuten (Seven Heavens)
Rank: A
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: -
Description:
A skill in which the user taking their chakra and imbue it with their flame chakra. The user will then spit out the flames towards the opponent, at first taking the form of a large burst but then splitting off into seven distinct fire spears. These spears capable of even breaking through many high level shield jutsu. Each spear is 10 feet in length.

Name: Haisekishou (Burning Ash Accumulation)
Rank: A
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: N/A
Description:
A skill which will spew forth a strange ash from the mouth, it covers a wide range around the opponents body. Blinding the opponent for a few moments, also providing a chance for the opponent to accidentallty breath in the ash. After a few moments, the ash will then combust into a powerful flame entrapping the opponent.

Name: Shouten Kaen Tama no Jutsu (Focus Flame Shot)
Rank: S
Jutsu Type: Nin
Elemental Affinity: Katon
Clan: -
Description:
A skill in which, has the key ability for one to focus their chakra to the level of B rank. Performing the first handseal, and holding the second one for as long as they focus their fire chakra. Streams of heat will flow off the hands, as the user pushes their hands forward. Releasing a powerful fast flying shot of flame, so powerful that it is capable of leveling an entire village when used with alot of chakra. after the skill is done after something of that purportion it would be likley that the user would have little to no chakra left, but it does depend on who is doing the jutsu.

FUUTON






Name: Wind Kunai [Kaze Kunai]
Rank: C
Jutsu Type: Ninjutsu
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user mixes their chakra with the wind around them. Creating Kunai from the air and launching them at the opponent, this being a lesser powered version of the Kaze no Yaiba cannot be blocked, must be evaded.

Name: Whirlwind Column [Senpuu Hashira no Jutsu]
Rank: C
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A technique where the user gathers wind chakra into the air, having it surround the opponent. The wind quickly begins to spin and is focused to spin faster and faster. As it surrounds the opponent it tries to draw them from the center into the spiralling winds. When added with projectiles, they are thrown about back and forth tossed between the winds making the idea of being inside the jutsu very deadly.

Name: Spinning Repel Cycle [Supin Gun Junkan]
Rank: C
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user gathers a spiralling mass of wind within their hands. This spiralling wind is flat in shape and is a powerful offensive and defensive jutsu. Defensively, it can be used to repel projectiles away from the user and have those projectiles lay about them for their use. Offensively, it can be used while in the air against an opponent to send them spiralling down into the ground.

Name: Aura of the Winds [Reiki Kaze no Jutsu]
Rank: C
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A technique where the user gathers chakra into the winds around them, having this invisible aura around them that offers protective. The winds of this jutsu are capable of deflecting projectiles such as kunai, shuriken, and senbon. Larger projectiles though will be veared off course, but will still hit the user in a less fatal fashion.

Name: Wind Blade [Kaze no Yaiba]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user gathers chakra into the winds around them, forming it together to create a focused mass of wind. This focused mass of wind being materialized into a blade is thrown towards the opponent. This is a very dangerous jutsu as nothing is said to be able to stop a the blade of wind.

Name: Barrage of Tornados [Rendan no Gufuu]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user gathers their chakra into the air around them causing the winds in the air to circle about creating spiralling masses of wind. These spiralling masses of wind then launch off various towards to come crashing down towards the opponent. Tearing through the earth and tossing aside all that get within their path. The user can have them go in a straight line, or scatter them about.

Name: Flowing Wind Fist [Furouindo Ken]
Rank: B
Jutsu Type: -
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user gathers a great amount of wind chakra within their fist. This amount of wind flowing around the hand, continues to be condensed and can be released at any time. The user either stays stationary or rushes the opponent. Firing off a powerful burst of wind when released, spreading over an area that is ten times larger in all sense of the users fist.

Name: Great Cutting Whirlwind Technique [Dai Kamaitachi]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill named after a powerful mythological creature. An upgrade to the Kamaitachi skill, the user will send forth a great amount of spiralling winds towards the opponent. These winds so powerful they are able to cut through trees easily, able to level a good amount of forrest area within seconds. This is a helpful jutsu when trying to fish out a hiding opponent or crush them while they are hiding in the trees

Name: Air Clone [Tei Bunshin]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill in which creates a tangible clone. This clone being created from the air, it can have different properties depending on the air properties. If used in a warm air setting, the bunshins taijutsu attacks will have a burning sensation to them. If used in a windy air setting, the bunshins taijutsu attacks will create cuts on the opponents body. If used in a rainy air setting, the bunshins taijtusu speed will be greater.

Name: Dust Wind [Fuusajin]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user brings forth a powerful gust of wind either from using handseals or swinging a massive fan. This chakra infused wind also imbued slightly with normal concentrated chakra. The user will slam their palm down onto the ground, Chakra bringing forth dust, dirt, and sand making a small trail in front of the rushing opponent. Causing them to trip up.

Name: Ultimate Air Cutter [Fuuton • Zankuukyokuha]
Rank: B
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill that is a build up upon the original Air Cutter Ability. Using both hands, the user gathers a large amount of chakra int the palms of their hands firing off a destructive blast of air capable of destroying solid objects that are within its immediate path. Tearing up land and rocks along. This jutsu can also be fired through Arm Cannons, however the major con of this jutsu is it leaves the user open to immediate attack.

Name: Grand Tornado Skill [Gougi Tatsumaki no Jutsu]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
skill being known for its legendary destructive power, creating a large spiral of wind within the air launching down a grand tornado. Having the power to suck up the nearby surrounds and rip apart many things within its path. This jutsu however very powerful, is hard to control and making it quite dangerous to use
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Post by Last Temptation Wed Oct 08, 2008 8:41 pm

Name: Grand Hurricane Skill [Gougi Gufuu no Jutsu]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill being known for its legendary destructive power in which is controlled by the user, howevering while this jutsu is in use the user cannot use any other jutsu. After doing handseals the user can great a hurricane of effects. This jutsu can be used to attack something as big as an entire village and could whip out alot of people depending on the chakra used. The damage of the jutsu increases with the chakra control of the individual.

Name: Giant Falcon Blast [Kyojin Taka Bakuha]
Rank: A
Jutsu Type: Nin
Elemental Affinity: fuuton
Clan: -
Description:
A skill where the user brings forth a large incarnation of wind. Emerging from the body a great spiralling mass of wind emerges. Forming into a very large falcon, this falcon has bunshin type intelligence and is capable of fighting on its own will. Because of the chakra forms involved with it, it can take quite a beating before it disappates. The user can also ride on top of the falcon for transportation.

Name: Spreading Air Disaster [Hirogari Tei Ihen]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user hones in a great amount of wind chakra within their body. Taking the chakra within their lungs, focusing it and refining the chakra to a much higher level. The users chest expands as they finally then release the jutsu. Sending forth a great and terrible blast of wind. This wind had no cutting power, but has a pure destructive power behind it. Able to tear through a large plot of land within moments and sending even things firmly attached away in its wake.

Name: Orb of the Storm [Kyuusai Suto-mu no Jutsu]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill known for being the match of the Rasengan, being created by the villages top jutsu developers after hearing of the Rasengans power. This jutsu causes wind to spin and condense within the hand. This form does not have a definately shape, but is often referred to being an orb with various bumps surrounding its surface. This jutsu contains a powerful storm within the palm of the hand, and the strength of this jutsu comes purely from the release. Sending a power storm of wind out to the opponent, casting them back within its wake

Name: Eye of the Storm [Me Suto-mu no Jutsu]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill which can be both a pro and a con to the user of this jutsu. Within thhe fifty foot radius of the inside of this jutsu is a calm battlefield. While on the outside is an additional thirty foot radius of a fierce wind storm. With powerful wind which can slice into the body and trap the opponent within a twirling vortex.

Name: Infinite Dust Great Breakthrough [Mugen Saijin Daitoppa]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill where the user gathers a large amount of wind within the chest. Heaving their chest cavity expand as it is condensed together within the body. When breathed out, it fires off within a large burst which quickly difuses through the air. Catching up a great deal of sand, debris, and various grainy materials upon the ground. This technique can send projectiles back at the opponent while doing damage of its own

Name: Wind Requiem [Kaze no Inou]
Rank: A
Jutsu Type: Nin; Gen
Elemental Affinity: Fuuton
Clan: -
Description:
A skill that is often considered partially a genjutsu. The user placing their finger within their mouth, they blow off a blast of wind that gives off a low tuned and sweet melody. If the opponent comes in contact with this wind. It will cause them to doze off, causing them to stop all current things they are doing. Having them fall asleep for a good deal long, and upon waking up being groggy for even longer.

Name: Silent Wind [Kaze no Sairento]
Rank: A
Jutsu Type: Nin
Elemental Affinity: Fuuton
Clan: -
Description:
A skill that is used for assassination purposes. The user, sending off a burst of wind that lashes out, removing all sound within the area. Making it impossible for either the user or the opponent to hear anything. This is a jutsu used mainly by Sunagakure no Sato ANBU and Hunter-nin. Alot of others have learned it along the time.

HEAVEN


Name: Daifu no Jikoku [Father of Time]
Rank: S
Jutsu Type: Nin?
Elemental Affinity: -
Clan: Namikaze
Description:
This technique is a sub-jutsu of Tengoku (Heaven), the kekkei genkai possesed by the Namikaze clan. This allows the user to teleport from one place to another without using jutsu formulas unlike Flying Thunder God Technique (Hiraishin no Jutsu) and goes with twice the speed. It can be used to travel any distance as long as the user knows where he or she is going. Madara Uchiha has somehow learned this technique without Tengoku. This may be because one of Namikaze's parents may have be an Uchiha and originated the technique, but this is an incorrect speculation. Houji can perform this jutsu do to his Kagan. With the Tengoku the user can use this jutsu with absolutly no chakra meaning that it is absolutly deadly in many cases. The only problem with using this jutsu often is that it may drain alot of the user's chakra. Someone that is extremely good with using this jutsu can keep doing it for a while before it even remotly begins to phaze them. Anyone that is touching Okashii when he does this will be teleported as well.

Name: Daifu no Kankaku [Father of Space]
Rank: S
Jutsu Type: Nin
Elemental Affinity: -
Clan: Namikaze
Description:
This technique is a sub-jutsu of Tengoku (Heaven), the kekkei genkai possesed by the Namikaze clan. This allows the user to teleport from one time dimention to another without using jutsu formulas unlike Flying Thunder God Technique (Hiraishin no Jutsu) and goes with twice the speed. It can be used to travel any dimention as long as the user knows where he or she is going. Okashii has one dimension set in particular. In this dimension he is like a god. He control's anything and everything that goes on in there. He can form anything, or he can make it nothing. Basically he can reform and reshape all matter inside of it to anything he wants. Unlike the father of time jutsu this one takes handseals to do. Also, if the user wants to take someone there he must touch them 5 seconds after he makes the handseals or he with teleport there without them. This goes for anyone, opponent or friend. This jutsu can be risky because anything he creates in the dimension can come back with him as long as it is touching him, therefore if Okashii creates some kind of monster and it is touching him at the time he teleports back to reality dimension it will come with him with all of its abilities. Also, It takes up alot of chakra to reshape things in side of the dimension so if it's an opponent he has trapped then he would need to hurry up and kill them fast. The more time he takes the less of a chance he will be able to do it. If he for some reason passes out while in the dimension it would be best for the opponent not to kill him because then the opponent will be trapped there for all eternity.

Name: Daifu no Kankaku-ken Jikoku [Father of Space and Time]
Rank: S
Jutsu Type: Nin
Elemental Affinity: -
Clan: Namikaze
Description:
This technique is a sub-jutsu of Tengoku (Heaven), the kekkei genkai possesed by the Namikaze clan. This allows the user to teleport back in time. It does not use jutsu formulas unlike Flying Thunder God Technique (Hiraishin no Jutsu) and goes with twice the speed. Okashii can only use this technique about once every year, if he tryed to use it more often he would most likley be killed. The user can go as far back in time with this jutsu about 10 years but that usually isn't the case. Okashii will mainly use this if he has lost someone he loves. However after a few minutes of being in the past he will instantly transport back into the present. Okashii hasn't figured out how to do this to go into the future yet, no one has been able to complish it. He is constantly trying to but he has just yet to figure out the proper way of performing the jutsu. If he attempts to go into the future so far the jutsu will not work. Okashii has always considered the possibility that he will be the first and only one to achieve that goal after the many that have tried it. This jutsu really does take its toll on him.

TOAD


Name: Kuchiyose: Yatai Kuzushi no Jutsu [Summoning: Food Cart Destroyer Technique]
Rank: B
Jutsu Type: Kuchiyose
Elemental Affinity: -
Clan: -
Description:
The user summons a huge toad to crash upon the target. Because Okashii has a signed contract with the toad all he needs to do is a few handsigns and slam his palm on the ground. The huge toad will fall straight from the sky and land on the opponent, crushing them.

Name: Kuchiyose: Gamaguchi Shibari [Summoning: Toad Mouth Bind]
Rank: A
Jutsu Type: Kuchiyose
Elemental Affinity: -
Clan: -
Description:
This jutsu encloses the surrounding area with the esophagus of a great fire-breathing toad from Mount Myōboku: Rock Lodging (妙木山・岩宿, "Myōboku-san: Iwayado"), which can be used to enclose enemies. No one has ever escaped from this jutsu, besides an Uchiha which was said that he had to use the great Amaterseu technique to escape. Okashii can also surround himself with a smaller Toad so he could protect himself from oncoming attacks. Because it is smaller it is easier and faster for him to summon it.

Name: Katon: Gamayu Endan [Fire Release: Toad Oil Flame Bullet]
Rank: B
Jutsu Type: Nin/Kuchiyose
Elemental Affinity: -
Clan: -
Description:
Okashii will first summon Gamabunta. Gamabunta then spits out a large amount of oil, which Okashii then ignites by breathing fire at it creating a large fireball that explodes on impact.

Name: Kaeru Kaeru no Jutsu (Frog Conversion Technique)
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
With this jutsu Okashii can transform a person into a frog. He will first do handseals and then put his hand on the person's head, they will then be transformed into a frog. Okashii can undo this by repeating the same steps again.

Name: Gama Daira Kage Ayatsuri no Jutsu (Toad-Silhouette Control Technique)
Rank: A
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
With this jutsu Okashii can contol the body of a person by hiding in his shadow.

Name: Gamayudan (Toad Oil Projectile)
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
After gathering oil in his mouth Okashii can pit oil to his opponent. After the opponent is hit they will be unable to move. If wanted Okashii will shoot a ball of fire at the opponent and if hit the opponent will probably explode into flames because of the oil.

Name: Kuchiyose; Gamabunta [Summoning; Gamabunta]
Rank: A
Jutsu Type: Kuchiyose
Elemental Affinity: -
Clan: -
Description:
With a signed contract, Okashii can summon Gamabunta (ガマブン太; Literally meaning "Toad King"). Gamabunta is the boss of the toads that are summoned. He is huge (about 100 meters high) and is summoned for battles with the biggest of enemies. His sons are Gamakichi and Gamatatsu. Gamabunta is a grumpy and highly apathetic character. He doesn't like to take orders from anyone, unless the summoner is highly talented and earns his respect. Okashii has done that after long and hard time spent. In all his appearances, Gamabunta has shown to be a powerful fighter, regardless whether or not his summoner is by his side. Despite his great size he possesses surprising agility as seen when he leaped out of the crevice that Okashii fell in right before he summoned the great Toad, reaching several miles above the atmosphere before crashing back again into the forests. Gamabunta's arsenal includes two katanas, both of which he could wield to inflict colossal damage thanks to his immense strength, and appears to be fairly proficient in certain forms of Ninjutsu, though he seems to favor Suiton attacks over anything during confrontations. Also, being possibly one of the eldest summons in existence, Gamabunta exhibits a wise and knowledgeable demeanor for as long as he is not quarrelling with the one who summoned him.

Other Ninjutsu


Name: Kawara Shuriken - Roof Tile Shuriken
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Kawara Shuriken is a Ninjutsu technique in which the ninja uses their chakra to levitate nearby roof shuriken. Once levitated, the tile are hurled towards the target similar to a shuriken.
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Post by Last Temptation Thu Oct 09, 2008 3:12 am

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Kekkai Houjin - Barrier Method Battle Array
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan:-
Description:
Kekkai Houjin is a high-level Ninjutsu trap technique. An array of explosive markers are jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.

Name: Kanashibari no Jutsu - Temporary Body Paralysis Technique
Rank: D
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: C
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The wire allows the user to pin down an opponent, and then unleash a torrent of fire upon them.

Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Chakra Kyuuin Jutsu is a special Ninjutsu techinque. After activitating the technique, Okashii's hand will glow with chakra. When he touches his palm on his opponents body, he can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases his advantage over his opponent.

Name: Doku Kiri - Poison Mist
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Ninpou: Doku Kiri is a Ninjutsu technique. This technique allows him to expel poision gas from his body. This can serve as cover to escape and as an offensive technique against his opponent.

Name: Dokukemuri no Giman - Poison Smoke of Deception
Rank: A
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
This is a combination of the Doku Kiri jutsu. Okashii will first throw purple smoke bombs to trick the opponent into thinking he is about to retriet. He will then send poison mist that is identical to the smoke all around it. With this, the opponent woouldnt be able to tell that the smoke/mist is poison. After this is done, Inu will then retriet so he doesnt breath in the poison himself. The instant the opponent or the user breaths in the poison it becomes fatal

Name: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
This jutsu distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added.

Name: Kage Shuriken no Jutsu - Shadow Shuriken Technique
Rank: C
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Fuuma Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Name: Kai - Release
Rank: D
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shoushagan no Jutsu - Vanishing Facial Copy Technique
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Shoushagan no Jutsu is a Ninjutsu technique used for spying. A dark technique, the jutsu involves the removal of the face of the person to be impersonated. By wearing their face and clothing, the ninja can impersonate the original without others being aware.


Name: Bunshin Bakuha - Shadow Clone Explosion
Rank: A
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Bunshin Bakuha is a Ninjutsu technique. At first glance the clone appears to be a normal Kage Bunshin, but Okashii can detonate the clone at any time to form a very large explosion.

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

Name: Hari Jizou - Underworld Guardian Spikes
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Ninpou - Hari Jizou is a Ninjutsu technique. After forming the needed hand seals, Inu's hair will grow in length to surround and protect his body. In this form it also becomes ridged and spiked, forming a layer of protectiong from direct strikes and blows.

Name: Henge no Jutsu - Transformation Technique
Rank: E
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique
Rank: A
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken.

Name: Soushuuha - Manipulate Advancing Blades
Rank: C
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Soushuuha is a Ninjutsu technique. This technique allows Okashii to hover multiple kunai in the air while he approaches a target. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually.


Name: Ranji Shigumi no Jutsu (Wild Lion's Mane Technique)
Rank: B
Jutsu Type: Nin
Elemental Affinity: -
Clan: -
Description:
Okashii uses this jutsu to turn his hair into spiky hard vines and then attack the opponent with it. This jutsu can also be used as defense to block oncoming attacks from all around him. Sense the hair is apart of his body the brain will automatically send impulses to them inorder to block without Okashii even needing to do anything. It feels to him like the hair has a mind of its own and it blocks every attack for him, much like sand techniques.
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Post by Lady Tsunade Thu Oct 09, 2008 4:59 pm

Very nice.
Approved.
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Post by Saruno Kazura Tue Oct 21, 2008 6:29 am

Jutsu Update from Zane kun. ~

Name: Souhou no Shikyo [Touch of Death]
Rank: Stage 1 - B; Stage 2 - A; Stage 3 - S
Element(s): -
Description:
With
this Taijutsu the user will utilize at least a little knowledge of
Medical Ninjutsu. However, not alot is need to be known about it. The
user will cause Trauma to the carotid artery. Located in the side of
the neck, the carotid artery provides blood to the head. Pressure on
the carotid sinus, an especially sensitive area where the artery
divides into two branches, can damage the blood vessel walls, leading
to stroke followed by partial paralysis, other neurological problems,
and, once in a while, death. The precipitating event can be
surprisingly trivial because not much is really needed of the person
and alot of the time the jutsu will be fatal. All it takes is a strike
in that specific area. Depending on the Pressure put on it Okashii can
make up to three things happen. The first thing added with little
pressure could be a small stroke, probably not fatal but no guarantees.
The second stage strike however comes with a stroke and paralysis which
may but probably won't be fatal. It could be, but usually Okashii will
only use this if he needed to capture his opponent and not kill him.
This can be done with all sorts of ranges if Okashii is using any
weapons. Any sort of pressure on the specific carotid artery would do
the job. The paralysis on the second stage could last anywhere from 3
hours to a full day. The final stage of it however, with the intentions
to kill, must actually have some needed and up forced pressure to it.
This however will usually Immediatly cause death, Giving this stage the
Special name of the Touch of death. If Okashii needed to, he will send
chakra into his pointer finger and then strike them extremely hard, it
will definitly be fatal.

Name: Kuchiyose - Zakyousei Gamanaito [Summoning - The Great Toad Knight]
Looks:
Okashii Namikaze [APPROVED]LT Fukasaku_by_kononohamaru
Rank:Normal Summon - B; When in GamaHei mode - S;
Element(s): Fire Element Only.
Description:
Having a blood contract with all of the toads Okashii is able to summon
them at will. Even though Okashii loves to summon a variety of toads
because he is alot of friends with most of them, Gamabunta and Gandma
are mainly the summonings okashii uses the most. Gandma had been there
since the begininning with Okashii, he was Okashii's first summoning
learned way back when Okashii was a Genin. After all of the years
Gandma has been alive he has developed a certain wiseness that is not
normally obtained. Gandma is incapable of performing any jutsu by
himself, he must be merged with Okashii in GamaHei Mode for his
techniques to kick in. Even though he can't use any jutsu it doesn't
mean that he is helpless, his agility and power is mighty efficent.
When in GamaHei mode his gives him and Okashii the ability to use
special Genjutsu using harmony. When they are in GamaHei form Gandma is
able to use any fire elemented technique that Okashii can use, but ONLY
when they are in GamaHei mode. Which means if Okashii does an attack in
Gamahei mode Gandma can do the same attack for double the impact and
force. Okashii and Gandma are really close friends, Okashii fears using
Gamaheijutsu because if he died in that mode Gandma would as well.

Gamaheijutsu [Art of Toad Merge]
This
is more of a specific style than a Jutsu. Okashii will utilize his
blood contract with the toads. Because he has a contract he will be
able to summon them anytime, but with this Okashii will overcome one
Toad in specific. Okashii began developing this style so that one day
he was be advanced enough to learn Senjutsu. Okashii refuses the great
toads trainings of Senjutsu because he wishes to advance in his toad
arts first before becoming a Great Sage. After summoning Gandma, The
Toad Knight, Both Gandma and Okashii will begin to make handseals.
After that, their bodies will suddenly come close together and form in
the same. Gandma will be formed into Okashii, Much like sage mode,
Gandma will appear on his shoulder. After that, Okashii will also earn
Gandma's abilities and partially his looks. The outside if Okashii's
eyes will not change color like a Sage but the actual pupil itself will
form into what looks to be the eye of Senjutsu. After they are merged
Okashii will be able to perform all of the same jutsu that Gandma can
if they have the same element, and visa versa, Gandma can perform
Okashiis. Okashii will also be alot more agile, he will be able to jump
from large heights that lead up to about 80 meters in the air. This
will really prove usefull because Okashii can use this for momentum
when attacking his opponent. This is not entirely unlike Senjutsu, they
both had their simularities. This is a much weaker for of Senjutsu
however it doesn't have Senjutsu's weakness. Because the user of
Senjutsu has to stand still to gather the natural energy needed it is
hard to use it in battle, Not using Sage chakra is fine because Okashii
already gets a drastic boost in chakra supply once merged with Gandma.
It makes him become faster, stronger, it highiers his endurance. Any
physical ability imaginable is bettered with it. Sage mode can be
better because it does not actually require the user to merge with a
toad companion, but even with Sage Mode/Senjutsu if the user wants to
use it in actual battle it would be best to have a companion. Overall
if the two types of techniques clashed, Senjutsu has the advantage
because the user is more powerful, but with higher and more development
Okashii's knew created form of user he now calls Gamaheijutsu
[literally Meaning, art of Toad Merge.] Okashii can not perform this
jutsu with Gamabunta because of Gamabunta's immense mass of size.
Okashii has always wished to pass this technique on to a student of his
one day. One problem why Okashii doesn't like to use it that much is
that if Okashii were to die while Gandma was merged with him Gandma
would die as well. This merge can last about 3 hours. After that
Okashii and Gandma will seperate and they will need to wait an hour
before they will be able to merge again. It is best to get it done
quick. There is one major problem with this technique specifically for
Okashii, when in this form, Okashii is unable to use his Kekkei Genkai,
The Tengoku. Meaning, while using Gamaheijutsu Okashii will be
unable to manipulate time and space which is his main advantage that he
uses in battle. Still, Okashii's speed in this mode well makes up for
that. Being able to travel so fast that no one but a Kage level ninja
would be able to even see and detect him, Okashii is more then
statisfied with just using Gamaheijutsu. Even if a Kage level ninja
would be able to follow his movements with their eyes for a few moments
it doesn't mean they will be able to keep up with him. Also, while
merged in Gamahei Mode, Okashii will be able to breathe underwater. It
would be nice if he was water elemented, that would give him a huge
advantage but sadley neither him nor Gandma is. Still, it helps them
alot in certain situations. Because Okashii wants to train this to
someone makes it kind of difficult. To learn this, a person must have a
blood contract with toads and very skilled in chakra concentration.
After both the person and the toad clearing their mind of everything
but merging, they make the handseals at the exact same time and
sequence, it cannot be a milisecond off or the merge will not work.
Once finished, if the concentration of body and soul is done right, the
person and toad will merge, giving the person the abilities that like a
toad. Only a decently high level jounin would have a chance at
succeeding in this, which is why Okashii has yet to find a student good
enough to teach it too. Some of the jutsu and the possbilities with
Gamahei Mode are drastically different then Sage mode and it some
cases, they are better. One major difference in Okashii's Gamahei mode
is because Gandma is a master of Genjutsu threw melody, Okashii becomes
one as well. Gandma is unable to use any jutsu by himself, when he
isn't merged with Okashii all he can do is use his agility to possibly
run. In this mode Okashii is also able to shoot oil from his mouth
without using any chakra at all. If an opponent is hit by the oil it
will make it extremely hard for them to move. Okashii will then use a
Fire Release Technique inorder to fry his opponent. There is one
decently big problem with using this technique. Once Okashii uses
Gamahei in full mode, his looks will transform into what he looks like
in Gamahei mode. Meaning after he uses it, no one will probably be able
to recongnize him untill he transforms back.


GamaHei Jutsu






Name: Meiro Kaichou [Maze Melody]
Rank: A
Element(s): -
Description:
With
this jutsu Okashii and Gandma will utlize GamaHei mode. After they are
merged together Okashii and Gandma will begin to sing a melody for
their opponent. Once the Melody reaches their opponents ears their
opponent will be under their Genjutsu. In the Genjutsu, A maze will
begin to a rise all around the opponent or opponents. In the maze,
there will be a seemingly endless line of rows. Usually the opponent
will try and do something like Kai to realise the Genjutsu, but in this
case the dispell jutsu doesn't work. In the Genjutsu, Okashii and
Gandma will be in there as well, but they know their way around it and
the actual way to the end. Okashii and Gandma will start on the
opposite side of the maze that the opponent is on, making it impossible
for the opponent to see the way out from them. The only way out of the
Genjutsu is by making the way to the end, however in the maze there is
no way out other then a secret stairway located directly in the middle
of the Maze. If the opponent does not find the secret exit located in
the middle of the maze they will be stuck in the genjutsu for their
whole lives, typically untill they starve to death or die from
dehydration. In reality, it will be just as if the opponent is walking
around in circles. If Okashii and Gandma make it out of the Maze before
their opponent do it will be extremely easy for them to kill their
opponent while the person is still under the genjutsu.

Name: Bokeh Shikaku Kaichou [Blurry Vision Melody]
Rank: A
Element(s): -
Description:
A genjutsu utlizing the ablities of GamaHei Mode. Okashii and Gandma
will begin to sing a special melody They will both then quickly form
two hand seals which initiates the genjutsu, and the advanced affect it
does is make an opponent’s vision blurry enough to where it is
difficult for them to discern anything. There vision has gone drunk
basically. This will make them feel dizzy and disoriengted if they try
to look around and walk around, giving Okashii and Gandma the quick
simple and easy chance to strike with much force. The second the
opponent hears their melody they are cast under the genjutsu and the
only way out of it is if they somehow get Okashii and ganma to stop or
if Okashii and gandma get off key. This jutsu comes really handie when
trying to infultrate a place where they do not want to be noticed and
or seen. Okashii and Gandma rarley are ever off key because of how many
times they have used this technique.
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Post by Saruno Kazura Tue Oct 21, 2008 6:29 am

Name: Heki Shoukan [False Summons]
Rank: B
Element(s): -
Description:
A
genjutsu that is simple yet effective. The user performs the same
series of hand seals as for the summoning skill even replicating the
blood that is needed for it. The difference between the two of them is
that one of them is the real deal while the other one isn’t. This
genjutsu can replicate any animal up to boss level. It also effects the
sense of touch, as even if they attack the genjutsu they feel as if
they actually hit something. And feel as if they actually get hit, but
feel no drain to stamina. Okashii will usually use this technique when
he wants to confuse his opponent. They will try and hit one of his
toads and think that they landed a hit but while they do that the other
summoning will strike. Okashii can only perform this technique in
GamaHei mode. To start it he will use a load melody that will cover
miles away from him. This jutsu cannot be undone by simply using Kai
because of it being extremely advanced. The only way the opponent can
stop this genjutsu is if they stop Okashii and Gandma's melody, but
they won't even be able to hear it anymore once they are caught in the
jutsu. Therefore, this genjutsu is extremely hard to overcome.


Name: Juuyousei Kone no Jutsu [Gravitational Pull Skill]
Rank: B
Element(s): -
Description:
An
illusion where the opponent believes they are getting heavier and
heavier. This causes the opponent to put more strain on their muscles
while attacking, increasing the stamina cost of taijutsu by. In an end
result though, it makes the opponent move slower and fall easier.
Okashii and Gandma will start this technique by singing a special
melody that can be heard miles and miles away depending on the range
they will want it to go. The opponent will not be able to get out of it
by simply using Kai (Release). The only way to get out of the Genjutsu
is by stoping Okashii and Gandmas singing which they won't be able to
hear once they are in the Genjutsu. It will seem as if Okashii and
Gandma are just attacking them but really, they are continuing their
Melody in order to keep the opponent in the Genjutsu. Okashii and
Gandma must be spot on when it comes to tune for if they aren't the
Genjutsu spell with immediatly stop. This is one of Okashii's easier
Genjutsu but can only be used will in GamaHei Mode.

Name: Chakra Enshou no Jutsu [Chakra Inflammation Skill]
Rank: B
Element(s): -
Description:
An
illusion making the opponent feel as they are overwhelmed with a new
source of chakra, empowering them a great deal. Making them feel as if
they have a newfound and unlimited supply of chakra. Making them more
wasteful with their chakra. While the opponent is in this Genjutsu the
Ninjutsu they use up costs 25% more then it would normally, But while
in this jutsu they feel like they have enough chakra to just use it up
so they don't care. Okashii and Gandma will perform this jutsu the
normal way, with a special Melody that they developed. They will begin
to sing, which can be heard miles away. Once caught in the illusion,
the user will not be able to get out of it by simply using Kai
(Release). The only way to get out of it is by stoping Okashii and
Gandma from continuing their melody, because they can't hear it once
they are caught in the Genjutsu it makes it extremely hard for someone
to accomplish that. Eventually, The opponent will completely run out of
chakra either killing them or making them so weak that it is an easy
kill for Okashii.

Name: Genwaka Akarui Chakra no Jutsu [Bright Shine of Chakra]
Rank: B
Element(s): -
Description:
A
genjutsu that makes a bright aura of chakra appear around the user,
making them appear to have revealed a grand new source of chakra, and
blinding the opponent. Blinding them for one thing, and making them
fear this new and monsterous chakra. Okashii and Gandma will perform
this jutsu the normal way, with a special Melody that they developed.
They will begin to sing, which can be heard miles away. Once caught in
the illusion, the user will not be able to get out of it by simply
using Kai (Release). The only way to get out of it is by stoping
Okashii and Gandma from continuing their melody, because they can't
hear it once they are caught in the Genjutsu it makes it extremely hard
for someone to accomplish that. Okashii can keep blinding the person by
keeping the melody going that the user can't hear. There is a
difference between this technique and all of the other's, Okashii has
learned to perform this on his own. Therefore, he does not absolutley
need to be in Gamahei Mode to perform this, however the genjutsu is
stronger when he is.

-------------------------------------------------------------------------

Name: Kyokudotei Seppaku [Extreme Air Pressure]
Rank: S
Element(s): Fuuton
Description:
This
is an extremely advanced jutsu Okashii developed while in need of
advancing more in the Fuuton Element. It is a jutsu that Gamabunta
helped him come up with and helped him with the training needed.
Okashii will first form 4 handseals. After that, the climate all around
Okashii in a 150 meter radious will pick up drastically. The pressure
of the air is enough to send a Jounin level ninja to their knees.
Anything under that would have a low chance of living in that kind of
pressure. It will also create another affect, all around the user it
will be extremely hard to breathe. An S class ninja would probably
still have alot of trouble with this jutsu as well however it wouldn't
be entirely impossible for them to overcome it a little. Probably, an S
class ninja would barley be able to move around, at least not at a fast
speed. However, the downfall to this jutsu is it affects Okashii as
well. He is used to the climate change when it comes to air, but with
the pressure it makes it hard for him to move around. Therefore when he
uses this jutsu he uses his Tenegoku to teleport himself around without
any handseals. Making this jutsu an extremely deadley one for his
opponents. A genin ninja, if put under the full pressure on top of not
being able to breathe would probably be squashed like a pancake.
Saruno Kazura
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Kazekage
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Number of posts : 311
Age : 33
Location : .:;:. A place in the Darkness, finding a Purpose in life .:;:.
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Element : Lightning
Element #2 : Wind
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